When Dr. Henry Jones Sr. suddenly goes missing while pursuing the Holy Grail, eminent archaeologist Indiana must team up with Marcus Brody, Sallah and Elsa Schneider to follow in his father's footsteps and stop the Nazis from recovering the power of eternal life.
While taking a holiday in the country with his mother, Dennis hits on a scheme to impress a girl so that she'll go away on a trip with him as his girlfriend. Although he fails to gain any interest from the girl, the police take a great interest in his story. From this point on, Dennis digs a deeper hole for himself at every turn
Claire (an American) wakes up in a terrible state at the end of a runway in Spain. As she tries to account for her state (blood-soaked and bruised), she has flashbacks from the past few days. She thinks she's killed someone, but isn't sure, and now she's wandering the Spanish streets without money or a clear memory.
In a future in which most water has disappeared from the Earth, we find a group of children, mostly teenagers, who are living at an orphanage, run by the despotic rulers of the new Earth. The group in question plays a hockey based game on roller skates and is quite good. It has given them a unity that transcends the attempts to bring them to heel by the government. Finding an orb of special power, they find it has unusual effects on them. They escape from the orphanage (on skates) and try to cross the wasteland looking for a place they can live free as the storm-troopers search for them and the orb.